Technical Details
[ Technical Details ]
Last reviewed: 15 September 2026.
Gold & SOG
Gold supports ordinary gameplay and player trading. SOG is planned for rewards and Mall purchases. No official token-to-Gold purchase path is planned.
Token Supply
The production design is 1 billion SOG, created once, with 100 million reserved for player rewards. This reserve is distributed across funded reward periods, without a fixed monthly payout promise. Token prices can change; token amounts do not guarantee dollar values.
Rewards
Gold conversion and caravans share a funded budget, with separate allocations. Future terms are reviewed against available reserves and game-economy evidence, rather than market cap alone. A conversion quote shows the Gold cost and SOG amount. Acceptance consumes Gold and personal allowance together; failed requests consume neither. The tested flow records a wallet-specific reward, collected through the Rewards window after publication.
Caravan Rewards
Special contracts track eligible cargo through delivery or thief redemption. Outcomes follow the journey's rules. Buying cargo does not by itself earn a reward.
Marketplace & NFTs
The tested ERC-1155 collection supports capped or unlimited issuance. Resale transfers existing copies; listings hold items in escrow until sale or cancellation. The buyer pays the listed token price. Game ownership currently supports one custom hat. Ordinary Mall packages, including pets, services and consumables, still need token-payment delivery integration.
Wallet & Network
Wallet sign-in is active and uses a message signature. Purchases, approvals and claims are separate transactions whose fees appear in the wallet. Robinhood Chain testnet integrations use a TEST token despite SOG display labels; these are test balances. Production SOG is not deployed and normal game token rewards are not live.
Open decisions
Production deployment, funding, remaining supply allocations and official addresses; period dates and budgets; activity rules, personal limits, claim timing and locks; caravan routes, entry requirements and outcome amounts; product prices, caps, purchase limits and fees. Dynamic price curves and dollar-linked pricing remain undecided. The implemented reward gate is level 20, which alone does not establish reward eligibility.